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121. EfFects of agent changes - in Market Discussions [original thread]
Originally by: Ghoest Originally by: Von Kroll a medium modifier for low-sec, and a high modifier for null-sec. Why? If you are going to make changes based on the games reality then low sec should pay the same as nul-sec. ...
- by Von Kroll - at 2011.05.12 01:57:00
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122. Usefulness of range in small scale PvP - in Warfare & Tactics [original thread]
Originally by: Denuo Secus But then there's the damage aspect. I just wasn't sure what I get in exchange when sacrifying damage for range. Indeed I didn't really need the range yet personally. The applications I considered (Falcon, Logisti...
- by Von Kroll - at 2011.05.11 20:46:00
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123. EfFects of agent changes - in Market Discussions [original thread]
The hardcore mission runners will just move to those systems that have L4 agents and the lowest sec-status (.5 systems). Unless they change the effect of sec status on LP rewards (which they should do if they intend on going through with this). Ha...
- by Von Kroll - at 2011.05.11 20:42:00
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124. Blaster Falcon - the Caldari Pilgrim? - in Ships and Modules [original thread]
Originally by: Denuo Secus Hi, did anyone here use a Blaster gank Falcon with some success? Idea is to select targets wisely, sneak in range and appear suddenly. Basically a Pilgrim tactic...only the Blaster Falcon is able to deal a good ...
- by Von Kroll - at 2011.05.11 20:23:00
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125. Devs answer your every question! - in EVE Information Portal [original thread]
Does the Dev Team currently view hybrid weapons as "balanced", and if so, what is it that we, the community, don't understand?
- by Von Kroll - at 2011.05.11 17:48:00
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126. Blasters=up, why ccp doesnt fix them - in Ships and Modules [original thread]
Edited by: Von Kroll on 11/05/2011 17:37:34 Originally by: Swynet I'm not asking for Autos/arty's nerf, just asking my racial guns become an viable and acceptable option in most cases and not just 1% of the time in 1% of the fleets/ga...
- by Von Kroll - at 2011.05.11 17:37:00
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127. NA TZ Caldari FW: Kroll's Legion is recruiting! - in Alliance and Corporation Recruitment Center [original thread]
One more null-sec refugee has joined the ranks. We've got both high-skilled and new pilots. If you want to learn the game and PvP, we've got a home for you. If you're an indy pilot that wants to PvP as well, we have a home for you too. If you're a...
- by Von Kroll - at 2011.05.11 15:12:00
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128. Military! - in Events and Gatherings Archive [original thread]
Former Captain, USMC. I have a corp mate that is a retired Major, USA
- by Von Kroll - at 2011.05.11 14:45:00
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129. Solo PVP Rook: looking for suggestions... - in Ships and Modules [original thread]
Originally by: LordInvisible I don't see many solo caldari ships around or if it is, that's a drake which i doubt u can drop in time or even ever. Drop caldari jammer for something else i suggest.. A Rook is quite capable of dropping ...
- by Von Kroll - at 2011.05.11 14:32:00
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130. Optimal training for a t3 tengu gang link booster. - in Skill Discussions [original thread]
How are you going to remap twice in 168 days?
- by Von Kroll - at 2011.05.11 14:29:00
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131. Solo PVP Rook: looking for suggestions... - in Ships and Modules [original thread]
Originally by: Lugalzagezi666 Edited by: Lugalzagezi666 on 10/05/2011 17:40:07 Originally by: baltec1 Thankfully there are plenty of stupids out there Fighting stupid tards is definitely going to be enjoyable pvp experience...
- by Von Kroll - at 2011.05.10 17:54:00
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132. Rockets Useful? - in Ships and Modules [original thread]
Originally by: Gibbo3771 vengeance with 130dps tank for 2+ minutes with 8k ehp and 110-120dps makes it the toughest and most powerful frigate in the game when flown right. What kind of fit are you using there? I can't get these numbers...
- by Von Kroll - at 2011.05.10 15:52:00
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133. Rockets Useful? - in Ships and Modules [original thread]
Originally by: Freyja Asynjur Actually, you can do a cyclone with a xl shield booster and rocket launchers to emulate a baby sleipnir/claymore and it works well. I'd probably have to see that to determine whether or not it has any v...
- by Von Kroll - at 2011.05.10 15:38:00
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134. Solo PVP Rook: looking for suggestions... - in Ships and Modules [original thread]
Originally by: baltec1 To me getting into web/scram range yourself is a bad idea. In a Rook solo? First, as with all solo engagements, knowing what to fight, and what not to fight is key. If ever there was a Caldari ship in EvE to get...
- by Von Kroll - at 2011.05.10 15:15:00
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135. A proposition to carebears... - in Warfare & Tactics [original thread]
Originally by: Apex Bex You're missing his point. He's an indy who doesn't shy from a fight when one is brought to him. Not to be criticised tbh, wish there were more like that. Ah. Sorry for the misunderstanding then.
- by Von Kroll - at 2011.05.10 14:32:00
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136. When HM Drake meets HAM Drake - in Warfare & Tactics [original thread]
Originally by: King Rothgar the HM drake's longer range is simply irrelevant. The HAM drake will win every time as it has equal tank, equal tackle, equal speed and nearly twice the dps. Hmm... Considering Std HAMs have a 20km range, I'...
- by Von Kroll - at 2011.05.10 14:29:00
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137. Rockets Useful? - in Ships and Modules [original thread]
Originally by: Devil tiger By the way has anyone tested the BC-BS sized ships with rockets? The only ship that I can see may have some utility for rockets is the Navy Cara. Beyond that, the bonuses the ships give don't seem to return...
- by Von Kroll - at 2011.05.09 21:00:00
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138. Tank or Spank? Help me pick my L3 BS! - in Ships and Modules [original thread]
Sometimes, when people ask questions, instead of looking for an answer, all they really want is affirmation of what they had already pre-conceived.
- by Von Kroll - at 2011.05.09 17:43:00
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139. Meta 9 Webs - in Ships and Modules [original thread]
Why not save your isk and train Recon V. Given the bonuses to the ships in the class, Recon V should almost be looked at as a pre-requisite, imo... Then, see what kind of value those pimp mods have for you...
- by Von Kroll - at 2011.05.09 17:40:00
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140. What skills effect torpedos? - in Skill Discussions [original thread]
TNP V should be a high priority for anyone using torps, although its benefits are a bit muted on a Bomber. If you can have only one missile support skill trained to lvl 5, that would be the one you would want.
- by Von Kroll - at 2011.05.09 13:57:00
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